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Procedural Rock Generator

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Procedural Rock Generator for C4D V 1.01

You have the following Options so far:

- Resolution controlls for the base object and the HyperNurbs Subdivisions

- Size of the base object

- 2 layers of displacement heights

- Access to all built in C4D noise shaders for deformation

- Controll the noise sizes and seeds

The best noise for the basic shape is “Displaced Voronoi” at a size of 1000 – 1800

Choose a small displacement height for the rock details

For modelling use a mesh subdivision of 50 -100 and for rendering and export a subdivision of 300 – 400

HyperNurbs subdivision is only for smoothing (leave it between 1-2) and gives not more details at high values

 

System : Win/Mac

Cinema4D : R13, R14

Version : All

Avaliable Version : 1.0

Developer: 16 fingers

 

Download:

http://16fingers.deviantart.com/art/Procedural-Rock-Generator-for-C4D-V-1-01b-343793173?moodonly=24

 

 

Baluster4D

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Baluster4D is an application developed to create railings, parapets, balustrades, using a spline as the path. Combining the various parameters and the various ways you can get different types of fences are available.

 

System : Win/Mac

Cinema4D : R13, R14

Version : All

Avaliable Version : 1.0

Developer: Caleidos4D

 

Download:

http://www.caleidos4d.it/plugin_baluster4d.htm

Blog: http://caleidos4d.blogspot.it/

 

Super Deformer Pack

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All of our deformers have falloff tabs which is a fun way to control which bits of your geometry are altered, and we’ve put in a lot of work to try and make these quick to use so you can spend more time making great stuff.

 

System : Win/Mac

Cinema4D : R13+

Version : All

Developer: Dan Fitzgerald

http://www.curiousanimal.tv/

Download:

http://www.curiousanimal.tv/shop/super-deformer-pack/#download